The blackjack has jump jets and a good mix of ballistic and energy hardpoints to let you be pretty flexible with builds for it.
#BATTLETECH FLASHPOINT UNWELCOME GUESTS UPGRADE#
I don't know how close you are to getting other mediums to say whether it makes economic sense, but if you're running all lights it will be an upgrade for you. Just to avoid confusion, that 450K would be the price for one blackjack part, not a whole blackjack. I could put some medium lasers and an AC2 onto it, and it would be more armored than my light mechs. I could sell my spider and still have enough money left to pay my bills for through next month, but would have to take on another mission.
The area I'm in is selling a blackjack for like 450K cbills. Hmm decisions decisions on my career mode. Rank 3 alt, so not his level but also rank 3 should know what to do here So yeah he was playing against baby seals at that time. The old videos he did was an alt account down at Rank 5.
Although it sure made me value when I finally put my Kintaro together. On the one hand I think I'll be swimming in spare assault mechs in another 300 days or so, and having 400 days left to just go nuts with Assault mechs feels about right? On the other hand, as it turns out 1200 days is a long time, and the grind up to medium mechs playing with 5 pieces is brutal and tedious and I'm not sure I enjoyed it. If I start up another campaign, I might drop it down to 4, but have pilot XP be slower? Think this mode is balanced for 4 part assembly at a minimum, maybe even 5. Never been much of a Thunderbolt fan though.įeels like at this pace, I should have ample time to romp around the galaxy with more assaults than I know what to do with before 1200 days are up.ħ85 days remaining, Regular rank (160k+), 4 assaults, 4/5 maxed pilots, fully upgraded mech bay, 3mill c-bills. I might even finish a Thunderbolt on my current planet if I can make enough on contracts to buy the last 2 parts without blowing out my cash reserves. Not sure what the hump up to Assaults is going to be like, but I think my Heavy roster will fill out quickly as I have quite a few that are almost there. Working on my 3rd array of mech bays, and am running pretty smooth when it comes to cash. I'm a little less than 500 days in, did 2 Flashpoints, and just got my 2nd Heavy. So for Battletech Career Mode, I'm curious where people are? You certainly don't let 4 mechs be taken out one by one. When there is a pirates bane about and you have a 6 mechs available is that you divide into 2 kill teams. Because taking a 7-1 advantage to a 1-1 tie is ridiculous. So apparently it's a theb33f christmas tradition to own shit teams on HPG. Wasn't that last years christmas video? The one vs an absolute shit team that either spent all the time in thermal or were legally blind. The B33f beat 6 other mechs and forced a tie on HPG in a Pirates Bane as the last mech standing that never turned off stealth. I wonder if my rank has dropped back down to 5 yet. Is this the change that'll get me back into a cockpit? Sorely tempted to pull out my PB. It even hews a bit closer to canon in function. Stealth now generates 1.5 heat/sec while active, but weapons heat now dissipates while stealthed, too. Reworked stealth armor means a 4xML pirate's bane can stay in stealth permanently.